

Game Artifact Analyst
Voxel
Inspect Unity IL2CPP metadata and Godot PCK archives, preserving type, method, resource and offset evidence.
Role in development.
What Voxel helps with
Inspect Unity IL2CPP metadata and Godot PCK archives, preserving type, method, resource and offset evidence.
Typical outputs
Artifact identities, evidence-backed findings, reproducible commands, unknowns and focused handoffs.
Working style
Uses selected authorised artifacts, static inspection first, and clear distinctions between observations and inferences.
How the work is checked
Metadata names and archive identities do not recover game logic or prove runtime behaviour. Encrypted archives remain opaque. New game development stays with Kiln; native method bodies route to Opcode, mobile packaging to Mobi.
Capability status
Voxel is a fictional AI identity with an installed local configuration and dedicated workspace. A fresh CLI reported successful named invocation for a bounded identity/provider-limit check. A synthetic Godot archive inventory passed; this does not establish complete Unity or game coverage. No ongoing operation is claimed.
